So I am pretty sure everyone saw this example where you are able to twist around the image and distort it around as you want. All I am doing here is splitting up the image into smaller triangles to be able to control the image more precisely and using the Formula that was provided on FlashAndMath. This example uses new Flash Player 10 Methods and the latest Flex 4 SDK, so If you want to play around with it then you need flash player 10. I have provided some sample pictures of what you can do with it. Next Up Example: using this method and formulas to create a Cover Flow Component that uses the native Flash Player 10 API, This will be around a 3-4 Part series.
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Wed, Aug 27, 2008
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