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	<title>Comments on: Simple 3D Cube in Flex using Flash Player 10.</title>
	<atom:link href="http://sherifabdou.com/2008/06/simple-3d-cube-in-flex-using-flash-player-10/feed/" rel="self" type="application/rss+xml" />
	<link>http://sherifabdou.com/2008/06/simple-3d-cube-in-flex-using-flash-player-10/</link>
	<description>Web Design Resources &#38; Tutorials to help you design the best website!</description>
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	<item>
		<title>By: Filipe Melo</title>
		<link>http://sherifabdou.com/2008/06/simple-3d-cube-in-flex-using-flash-player-10/comment-page-1/#comment-2529</link>
		<dc:creator>Filipe Melo</dc:creator>
		<pubDate>Tue, 14 Jul 2009 15:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://sherifabdou.com/?p=33#comment-2529</guid>
		<description>Have you tried to change BlendMode.DARKEN to BlendMode.NORMAL?</description>
		<content:encoded><![CDATA[<p>Have you tried to change BlendMode.DARKEN to BlendMode.NORMAL?</p>
]]></content:encoded>
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	<item>
		<title>By: khuyagaa</title>
		<link>http://sherifabdou.com/2008/06/simple-3d-cube-in-flex-using-flash-player-10/comment-page-1/#comment-983</link>
		<dc:creator>khuyagaa</dc:creator>
		<pubDate>Sat, 15 Nov 2008 14:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://sherifabdou.com/?p=33#comment-983</guid>
		<description>Nice blog btw</description>
		<content:encoded><![CDATA[<p>Nice blog btw</p>
]]></content:encoded>
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	<item>
		<title>By: nicsmr</title>
		<link>http://sherifabdou.com/2008/06/simple-3d-cube-in-flex-using-flash-player-10/comment-page-1/#comment-980</link>
		<dc:creator>nicsmr</dc:creator>
		<pubDate>Sat, 15 Nov 2008 11:08:34 +0000</pubDate>
		<guid isPermaLink="false">http://sherifabdou.com/?p=33#comment-980</guid>
		<description>Good blog</description>
		<content:encoded><![CDATA[<p>Good blog</p>
]]></content:encoded>
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	<item>
		<title>By: bergerdm</title>
		<link>http://sherifabdou.com/2008/06/simple-3d-cube-in-flex-using-flash-player-10/comment-page-1/#comment-953</link>
		<dc:creator>bergerdm</dc:creator>
		<pubDate>Tue, 11 Nov 2008 07:31:52 +0000</pubDate>
		<guid isPermaLink="false">http://sherifabdou.com/?p=33#comment-953</guid>
		<description>Hmmm, I am tempted to try this.</description>
		<content:encoded><![CDATA[<p>Hmmm, I am tempted to try this.</p>
]]></content:encoded>
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	<item>
		<title>By: Martin</title>
		<link>http://sherifabdou.com/2008/06/simple-3d-cube-in-flex-using-flash-player-10/comment-page-1/#comment-775</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Wed, 22 Oct 2008 12:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://sherifabdou.com/?p=33#comment-775</guid>
		<description>&quot;If someone knows how to solidify the colors so it does not look see thru let me know.&quot;

The colours are solid. The problem here is that the depth of the FlexShapes still apply. What you are seeing is the squares at the back of the cube being drawn on top of the squares at the front because the ones at the back have a higher depth.

Flash 10 does not support &quot;true 3D&quot;. You still need to take care of little things like these.</description>
		<content:encoded><![CDATA[<p>&#8220;If someone knows how to solidify the colors so it does not look see thru let me know.&#8221;</p>
<p>The colours are solid. The problem here is that the depth of the FlexShapes still apply. What you are seeing is the squares at the back of the cube being drawn on top of the squares at the front because the ones at the back have a higher depth.</p>
<p>Flash 10 does not support &#8220;true 3D&#8221;. You still need to take care of little things like these.</p>
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	<item>
		<title>By: Pleh</title>
		<link>http://sherifabdou.com/2008/06/simple-3d-cube-in-flex-using-flash-player-10/comment-page-1/#comment-15</link>
		<dc:creator>Pleh</dc:creator>
		<pubDate>Fri, 06 Jun 2008 15:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://sherifabdou.com/?p=33#comment-15</guid>
		<description>the transparency is probably caused by how your setting your color...

Math.random()*0xFFFFFF

this is a uint so it will include a 4th byte for alpha, you can use a bit shift to remove the 4th byte before you use it as a color, then the alpha property in the beginFill method will take effect.</description>
		<content:encoded><![CDATA[<p>the transparency is probably caused by how your setting your color&#8230;</p>
<p>Math.random()*0xFFFFFF</p>
<p>this is a uint so it will include a 4th byte for alpha, you can use a bit shift to remove the 4th byte before you use it as a color, then the alpha property in the beginFill method will take effect.</p>
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