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	<title>Comments on: Carousel3D(Sort of) and Spiral3D using Flash player 10 for Flex</title>
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		<title>By: bLaf</title>
		<link>http://sherifabdou.com/2008/06/carousel3dsort-of-and-spiral3d-using-flash-player-10-for-flex/comment-page-1/#comment-41</link>
		<dc:creator>bLaf</dc:creator>
		<pubDate>Wed, 11 Jun 2008 10:02:38 +0000</pubDate>
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		<description>About the carousel; I think you should somehow manage to change the depths of the items at the back of the carousel relative to their .z coordinate, so they don&#039;t appear in front of the other movie clips.

Even when using .z, flash still sorts the depth of the objects via its old depth system and so any object which is added to the display list(via addChild) after another object, will appear in front, even if its .z coordinate is smaller than the previous object.

Cool examples, btw.</description>
		<content:encoded><![CDATA[<p>About the carousel; I think you should somehow manage to change the depths of the items at the back of the carousel relative to their .z coordinate, so they don&#8217;t appear in front of the other movie clips.</p>
<p>Even when using .z, flash still sorts the depth of the objects via its old depth system and so any object which is added to the display list(via addChild) after another object, will appear in front, even if its .z coordinate is smaller than the previous object.</p>
<p>Cool examples, btw.</p>
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